SCCS-vsn: games/hack/hack.read.c 1.2
register struct obj *scroll;
register boolean confused = (Confusion != 0);
register boolean known = FALSE;
register struct obj *scroll;
register boolean confused = (Confusion != 0);
register boolean known = FALSE;
+ extern struct obj *some_armor();
scroll = getobj("?", "read");
if(!scroll) return(0);
scroll = getobj("?", "read");
if(!scroll) return(0);
break;
#endif MAIL
case SCR_ENCHANT_ARMOR:
break;
#endif MAIL
case SCR_ENCHANT_ARMOR:
- { extern struct obj *some_armor();
- register struct obj *otmp = some_armor();
+ { register struct obj *otmp = some_armor();
if(!otmp) {
strange_feeling(scroll,"Your skin glows then fades.");
return(1);
if(!otmp) {
strange_feeling(scroll,"Your skin glows then fades.");
return(1);