SCCS-vsn: games/sail/assorted.c 8.2
SCCS-vsn: games/sail/dr_4.c 8.2
SCCS-vsn: games/sail/dr_5.c 8.2
SCCS-vsn: games/sail/game.c 8.2
SCCS-vsn: games/sail/globals.c 8.2
SCCS-vsn: games/sail/lo_main.c 8.2
SCCS-vsn: games/sail/main.c 8.2
SCCS-vsn: games/sail/misc.c 8.2
SCCS-vsn: games/sail/parties.c 8.2
SCCS-vsn: games/sail/sync.c 8.2
-static char sccsid[] = "@(#)assorted.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)assorted.c 8.2 (Berkeley) %G%";
table(rig, shot, hittable, on, from, roll)
struct ship *on, *from;
table(rig, shot, hittable, on, from, roll)
struct ship *on, *from;
-static char sccsid[] = "@(#)dr_4.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)dr_4.c 8.2 (Berkeley) %G%";
ungrap(from, to)
register struct ship *from, *to;
ungrap(from, to)
register struct ship *from, *to;
-static char sccsid[] = "@(#)dr_5.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)dr_5.c 8.2 (Berkeley) %G%";
subtract(from, totalfrom, crewfrom, fromcap, pcfrom)
struct ship *from, *fromcap;
subtract(from, totalfrom, crewfrom, fromcap, pcfrom)
struct ship *from, *fromcap;
-static char sccsid[] = "@(#)game.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)game.c 8.2 (Berkeley) %G%";
maxturns(ship, af)
register struct ship *ship;
maxturns(ship, af)
register struct ship *ship;
-static char sccsid[] = "@(#)globals.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)globals.c 8.2 (Berkeley) %G%";
struct scenario scene[] = {
/*
struct scenario scene[] = {
/*
-static char sccsid[] = "@(#)lo_main.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)lo_main.c 8.2 (Berkeley) %G%";
*/
#include <sys/types.h>
#include <pwd.h>
*/
#include <sys/types.h>
#include <pwd.h>
#include "pathnames.h"
char *title[] = {
#include "pathnames.h"
char *title[] = {
#endif /* not lint */
#ifndef lint
#endif /* not lint */
#ifndef lint
-static char sccsid[] = "@(#)main.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)main.c 8.2 (Berkeley) %G%";
/*ARGSUSED*/
main(argc, argv)
/*ARGSUSED*/
main(argc, argv)
-static char sccsid[] = "@(#)misc.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)misc.c 8.2 (Berkeley) %G%";
#include "pathnames.h"
#define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
#include "pathnames.h"
#define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
-static char sccsid[] = "@(#)parties.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)parties.c 8.2 (Berkeley) %G%";
meleeing(from, to)
struct ship *from;
meleeing(from, to)
struct ship *from;
-static char sccsid[] = "@(#)sync.c 8.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)sync.c 8.2 (Berkeley) %G%";
+#include <errno.h>
+#include "extern.h"