+#ifndef lint
+static char sccsid[] = "@(#)snake.c 4.1 (Berkeley) %G%";
+#endif
+
+/*
+ * snake - crt hack game.
+ *
+ * You move around the screen with arrow keys trying to pick up money
+ * without getting eaten by the snake. hjkl work as in vi in place of
+ * arrow keys. You can leave at the exit any time.
+ *
+ * compile as follows:
+ * cc -O snake.c move.c -o snake -lm -ltermlib
+ */
+
+#include "snake.h"
+#include <pwd.h>
+
+ /*
+ * If CHECKBUSY is defined, the file BUSY must be executable
+ * and must return a value which is used to determine the priority
+ * a which snake runs. A zero value means no nice.
+ * If BUSY does not exist, snake won't play.
+ */
+#ifndef BUSY
+#define BUSY "/usr/games/lib/busy"
+#endif
+
+ /*
+ * This is the data file for scorekeeping.
+ */
+#ifndef SNAKERAWSCORES
+#define SNAKERAWSCORES "/usr/games/lib/snakerawscores"
+#endif
+
+ /*
+ * If it exists, a log is kept here. Otherwise it isn't.
+ */
+#ifndef LOGFILE
+#define LOGFILE "/usr/games/lib/snake.log"
+#endif
+
+#define PENALTY 10 /* % penalty for invoking spacewarp */
+
+#define EOT '\004'
+#define LF '\n'
+#define DEL '\177'
+
+#define ME 'I'
+#define SNAKEHEAD 'S'
+#define SNAKETAIL 's'
+#define TREASURE '$'
+#define GOAL '#'
+
+#define BSIZE 80
+
+struct point you;
+struct point money;
+struct point finish;
+struct point snake[6];
+
+int loot, penalty;
+int long tl, tm=0L;
+int argcount;
+char **argval;
+int moves;
+static char str[BSIZE];
+char stri[BSIZE];
+char *p;
+char ch, savec;
+char *kl, *kr, *ku, *kd;
+int fast=1;
+int repeat=1;
+long tv;
+char *tn;
+
+main(argc,argv)
+int argc;
+char **argv;
+{
+ int i,k;
+ int j;
+ long time();
+ int stop();
+ extern char _sobuf[];
+
+ argcount = argc;
+ argval = argv;
+ penalty = loot = 0;
+ getcap();
+ ccnt -= 2; lcnt -= 2; /* compensate for border */
+ busy();
+ time(&tv);
+
+ for (i=1; i<argc; i++) {
+ switch(argv[i][1]) {
+ case 'd':
+ sscanf(argv[1], "-d%ld", &tv);
+ break;
+ case 'w': /* width */
+ case 'c': /* columns */
+ ccnt = atoi(argv[i]+2);
+ break;
+ case 'l': /* length */
+ case 'h': /* height */
+ case 'r': /* rows */
+ lcnt = atoi(argv[i]+2);
+ break;
+ default:
+ printf("bad option %s\n", argv[1]);
+ }
+ }
+
+ srand((int)tv);
+ setbuf(stdout,_sobuf);
+ i = ((lcnt < ccnt) ? lcnt : ccnt); /* min screen edge */
+ if (i < 4) {
+ printf("Screen too small for a fair game\n");
+ done();
+ }
+ /*
+ * chunk is the amount of money the user gets for each $.
+ * The formula below tries to be fair for various screen sizes.
+ * We only pay attention to the smaller of the 2 edges, since
+ * that seems to be the bottleneck.
+ * This formula is a hyperbola which includes the following points:
+ * (24, $25) (original scoring algorithm)
+ * (12, $40) (experimentally derived by the "feel")
+ * (48, $15) (a guess)
+ * This will give a 4x4 screen $99/shot. We don't allow anything
+ * smaller than 4x4 because there is a 3x3 game where you can win
+ * an infinite amount of money.
+ */
+ if (i < 12) i = 12; /* otherwise it isn't fair */
+ /*
+ * Compensate for border. This really changes the game since
+ * the screen is two squares smaller but we want the default
+ * to be $25, and the high scores on small screens were a bit
+ * much anyway.
+ */
+ i += 2;
+ chunk = (675.0 / (i+6)) + 2.5; /* min screen edge */
+
+ signal (SIGINT, stop);
+ putpad(TI); /* String to begin programs that use cm */
+ putpad(KS); /* Put terminal in keypad transmit mode */
+
+ random(&finish);
+ random(&you);
+ random(&money);
+ random(&snake[0]);
+
+ if ((orig.sg_ospeed < B9600) ||
+ ((! CM) && (! TA))) fast=0;
+ for(i=1;i<6;i++)
+ chase (&snake[i], &snake[i-1]);
+ setup();
+ mainloop();
+}
+
+/* Main command loop */
+mainloop()
+{
+ int j, k;
+
+ for (;;) {
+ int c,lastc,match;
+
+ move(&you);
+ fflush(stdout);
+ if (((c = getchar() & 0177) <= '9') && (c >= '0')) {
+ ungetc(c,stdin);
+ j = scanf("%d",&repeat);
+ c = getchar() & 0177;
+ } else {
+ if (c != '.') repeat = 1;
+ }
+ if (c == '.') {
+ c = lastc;
+ }
+ if ((Klength > 0) &&
+ (c == *KL || c == *KR || c == *KU || c == *KD)) {
+ savec = c;
+ match = 0;
+ kl = KL;
+ kr = KR;
+ ku = KU;
+ kd = KD;
+ for (j=Klength;j>0;j--){
+ if (match != 1) {
+ match = 0;
+ if (*kl++ == c) {
+ ch = 'h';
+ match++;
+ }
+ if (*kr++ == c) {
+ ch = 'l';
+ match++;
+ }
+ if (*ku++ == c) {
+ ch = 'k';
+ match++;
+ }
+ if (*kd++ == c) {
+ ch = 'j';
+ match++;
+ }
+ if (match == 0) {
+ ungetc(c,stdin);
+ ch = savec;
+ /* Oops!
+ * This works if we figure it out on second character.
+ */
+ break;
+ }
+ }
+ savec = c;
+ if(j != 1) c = getchar() & 0177;
+ }
+ c = ch;
+ }
+ if (!fast) flushi();
+ lastc = c;
+ switch (c){
+ case CTRL(z):
+ case CTRL(c):
+ suspend();
+ continue;
+ case EOT:
+ case 'x':
+ case 0177: /* del or end of file */
+ ll();
+ length(moves);
+ logit("quit");
+ done();
+ case '!':
+ cook();
+ putchar('\n');
+ putchar(c);
+ fflush(stdout);
+ j = read(0,stri,BSIZE);
+ stri[j] = 0;
+ if (fork() == 0) {
+ setuid(getuid());
+ system(stri);
+ } else
+ wait(0);
+ printf("READY?\n");
+ fflush(stdout);
+ raw();
+ c = getchar();
+ ungetc(c,stdin);
+ putpad(KS);
+ putpad(TI);
+ point(&cursor,0,lcnt-1);
+ case CTRL(l):
+ setup();
+ winnings(cashvalue);
+ continue;
+ case 'p':
+ case 'd':
+ snap();
+ continue;
+ case 'w':
+ spacewarp(0);
+ continue;
+ case 'A':
+ repeat = you.col;
+ c = 'h';
+ break;
+ case 'H':
+ case 'S':
+ repeat = you.col - money.col;
+ c = 'h';
+ break;
+ case 'T':
+ repeat = you.line;
+ c = 'k';
+ break;
+ case 'K':
+ case 'E':
+ repeat = you.line - money.line;
+ c = 'k';
+ break;
+ case 'P':
+ repeat = ccnt - 1 - you.col;
+ c = 'l';
+ break;
+ case 'L':
+ case 'F':
+ repeat = money.col - you.col;
+ c = 'l';
+ break;
+ case 'B':
+ repeat = lcnt - 1 - you.line;
+ c = 'j';
+ break;
+ case 'J':
+ case 'C':
+ repeat = money.line - you.line;
+ c = 'j';
+ break;
+ }
+ for(k=1;k<=repeat;k++){
+ moves++;
+ switch(c) {
+ case 's':
+ case 'h':
+ case '\b':
+ if (you.col >0) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.col--;
+ if((fast) || (k == repeat) ||
+ (you.col == 0))
+ pchar(&you,ME);
+ }
+ break;
+ case 'f':
+ case 'l':
+ case ' ':
+ if (you.col < ccnt-1) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.col++;
+ if((fast) || (k == repeat) ||
+ (you.col == ccnt-1))
+ pchar(&you,ME);
+ }
+ break;
+ case CTRL(p):
+ case 'e':
+ case 'k':
+ case 'i':
+ if (you.line > 0) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.line--;
+ if((fast) || (k == repeat) ||
+ (you.line == 0))
+ pchar(&you,ME);
+ }
+ break;
+ case CTRL(n):
+ case 'c':
+ case 'j':
+ case LF:
+ case 'm':
+ if (you.line+1 < lcnt) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.line++;
+ if((fast) || (k == repeat) ||
+ (you.line == lcnt-1))
+ pchar(&you,ME);
+ }
+ break;
+ }
+
+ if (same(&you,&money))
+ {
+ char xp[20];
+ struct point z;
+ loot += 25;
+ if(k < repeat)
+ pchar(&you,' ');
+ do {
+ random(&money);
+ } while (money.col == finish.col && money.line == finish.line ||
+ money.col < 5 && money.line == 0 ||
+ money.col == you.col && money.line == you.line);
+ pchar(&money,TREASURE);
+ winnings(cashvalue);
+ continue;
+ }
+ if (same(&you,&finish))
+ {
+ win(&finish);
+ ll();
+ cook();
+ printf("You have won with $%d.\n",cashvalue);
+ fflush(stdout);
+ logit("won");
+ post(cashvalue,0);
+ length(moves);
+ done(0);
+ }
+ if (pushsnake())break;
+ }
+ fflush(stdout);
+ }
+}
+
+setup(){ /*
+ * setup the board
+ */
+ int i;
+
+ clear();
+ pchar(&you,ME);
+ pchar(&finish,GOAL);
+ pchar(&money,TREASURE);
+ for(i=1; i<6; i++) {
+ pchar(&snake[i],SNAKETAIL);
+ }
+ pchar(&snake[0], SNAKEHEAD);
+ drawbox();
+ fflush(stdout);
+}
+
+drawbox()
+{
+ register int i;
+ struct point p;
+
+ p.line = -1;
+ for (i= 0; i<ccnt; i++) {
+ p.col = i;
+ pchar(&p, '-');
+ }
+ p.col = ccnt;
+ for (i= -1; i<=lcnt; i++) {
+ p.line = i;
+ pchar(&p, '|');
+ }
+ p.col = -1;
+ for (i= -1; i<=lcnt; i++) {
+ p.line = i;
+ pchar(&p, '|');
+ }
+ p.line = lcnt;
+ for (i= 0; i<ccnt; i++) {
+ p.col = i;
+ pchar(&p, '-');
+ }
+}
+
+
+random(sp)
+struct point *sp;
+{
+ register int issame;
+ struct point p;
+ register int i;
+
+ sp->col = sp->line = -1; /* impossible */
+ do {
+ issame = 0;
+ p.col = ((rand()>>8) & 0377)% ccnt;
+ p.line = ((rand()>>8) & 0377)% lcnt;
+
+ /* make sure it's not on top of something else */
+ if (p.line == 0 && p.col <5) issame++;
+ if(same(&p, &you)) issame++;
+ if(same(&p, &money)) issame++;
+ if(same(&p, &finish)) issame++;
+ for (i=0; i<5; i++)
+ if(same(&p, &snake[i])) issame++;
+
+ } while (issame);
+ *sp = p;
+}
+
+busy()
+{
+ FILE *pip, *popen();
+ char c;
+ int b,r;
+ float a;
+
+#ifdef CHECKBUSY
+ if (! strcmp (argval[0], "test")) return;
+ if ((access(BUSY,1) != 0) || (pip = popen(BUSY,"r")) == NULL){
+ printf("Sorry, no snake just now.\n");
+ done();
+ }
+ fscanf(pip,"%d",&b);
+ pclose(pip);
+ if (b > 20) {
+ printf("Sorry, the system is too heavily loaded right now.\n");
+ done();
+ }
+ nice(b);
+#endif
+}
+
+post(score, flag)
+int score, flag;
+{
+ int rawscores;
+ short uid = getuid();
+ short oldbest=0;
+ short allbwho=0, allbscore=0;
+ struct passwd *p, *getpwuid();
+
+ /*
+ * Neg uid, 0, and 1 cannot have scores recorded.
+ */
+ if ((uid=getuid()) > 1 && (rawscores=open(SNAKERAWSCORES,2))>=0) {
+ /* Figure out what happened in the past */
+ read(rawscores, &allbscore, sizeof(short));
+ read(rawscores, &allbwho, sizeof(short));
+ lseek(rawscores, ((long)uid)*sizeof(short), 0);
+ read(rawscores, &oldbest, sizeof(short));
+ if (flag) return (score > oldbest ? 1 : 0);
+
+ /* Update this jokers best */
+ if (score > oldbest) {
+ lseek(rawscores, ((long)uid)*sizeof(short), 0);
+ write(rawscores, &score, sizeof(short));
+ printf("You bettered your previous best of $%d\n", oldbest);
+ } else
+ printf("Your best to date is $%d\n", oldbest);
+
+ /* See if we have a new champ */
+ p = getpwuid(allbwho);
+ if (p == NULL || score > allbscore) {
+ lseek(rawscores, (long)0, 0);
+ write(rawscores, &score, sizeof(short));
+ write(rawscores, &uid, sizeof(short));
+ if (p != NULL)
+ printf("You beat %s's old record of $%d!\n", p->pw_name, allbscore);
+ else
+ printf("You set a new record!\n");
+ } else
+ printf("The highest is %s with $%d\n", p->pw_name, allbscore);
+ close(rawscores);
+ } else
+ if (!flag)
+ printf("Unable to post score.\n");
+ return (1);
+}
+
+/*
+ * Flush typeahead to keep from buffering a bunch of chars and then
+ * overshooting. This loses horribly at 9600 baud, but works nicely
+ * if the terminal gets behind.
+ */
+flushi()
+{
+ stty(0, &new);
+}
+int mx [8] = {
+ 0, 1, 1, 1, 0,-1,-1,-1};
+int my [8] = {
+ -1,-1, 0, 1, 1, 1, 0,-1};
+float absv[8]= {
+ 1, 1.4, 1, 1.4, 1, 1.4, 1, 1.4
+};
+int oldw=0;
+chase (np, sp)
+struct point *sp, *np;
+{
+ /* this algorithm has bugs; otherwise the
+ snake would get too good */
+ struct point d;
+ int w, i, wt[8];
+ double sqrt(), v1, v2, vp, max;
+ point(&d,you.col-sp->col,you.line-sp->line);
+ v1 = sqrt( (double) (d.col*d.col + d.line*d.line) );
+ w=0;
+ max=0;
+ for(i=0; i<8; i++)
+ {
+ vp = d.col*mx[i] + d.line*my[i];
+ v2 = absv[i];
+ if (v1>0)
+ vp = ((double)vp)/(v1*v2);
+ else vp=1.0;
+ if (vp>max)
+ {
+ max=vp;
+ w=i;
+ }
+ }
+ for(i=0; i<8; i++)
+ {
+ point(&d,sp->col+mx[i],sp->line+my[i]);
+ wt[i]=0;
+ if (d.col<0 || d.col>=ccnt || d.line<0 || d.line>=lcnt)
+ continue;
+ if (d.line == 0 && d.col < 5) continue;
+ if (same(&d,&money)) continue;
+ if (same(&d,&finish)) continue;
+ wt[i]= i==w ? loot/10 : 1;
+ if (i==oldw) wt [i] += loot/20;
+ }
+ for(w=i=0; i<8; i++)
+ w+= wt[i];
+ vp = (( rand() >> 6 ) & 01777) %w;
+ for(i=0; i<8; i++)
+ if (vp <wt[i])
+ break;
+ else
+ vp -= wt[i];
+ if (i==8) {
+ printf("failure\n");
+ i=0;
+ while (wt[i]==0) i++;
+ }
+ oldw=w=i;
+ point(np,sp->col+mx[w],sp->line+my[w]);
+}
+
+spacewarp(w)
+int w;{
+ struct point p;
+ int j;
+
+ random(&you);
+ point(&p,COLUMNS/2 - 8,LINES/2 - 1);
+ if (p.col < 0)
+ p.col = 0;
+ if (p.line < 0)
+ p.line = 0;
+ if (w) {
+ sprintf(str,"BONUS!!!");
+ loot = loot - penalty;
+ penalty = 0;
+ } else {
+ sprintf(str,"SPACE WARP!!!");
+ penalty += loot/PENALTY;
+ }
+ for(j=0;j<3;j++){
+ clear();
+ delay(5);
+ aprintf(&p,str);
+ delay(10);
+ }
+ setup();
+ winnings(cashvalue);
+}
+snap()
+{
+ struct point p;
+ int i;
+
+ if(you.line < 3){
+ pchar(point(&p,you.col,0),'-');
+ }
+ if(you.line > lcnt-4){
+ pchar(point(&p,you.col,lcnt-1),'_');
+ }
+ if(you.col < 10){
+ pchar(point(&p,0,you.line),'(');
+ }
+ if(you.col > ccnt-10){
+ pchar(point(&p,ccnt-1,you.line),')');
+ }
+ if (! stretch(&money)) if (! stretch(&finish)) delay(10);
+ if(you.line < 3){
+ point(&p,you.col,0);
+ remove(&p);
+ }
+ if(you.line > lcnt-4){
+ point(&p,you.col,lcnt-1);
+ remove(&p);
+ }
+ if(you.col < 10){
+ point(&p,0,you.line);
+ remove(&p);
+ }
+ if(you.col > ccnt-10){
+ point(&p,ccnt-1,you.line);
+ remove(&p);
+ }
+ fflush(stdout);
+}
+stretch(ps)
+struct point *ps;{
+ struct point p;
+
+ point(&p,you.col,you.line);
+ if(abs(ps->col-you.col) < 6){
+ if(you.line < ps->line){
+ for (p.line = you.line+1;p.line <= ps->line;p.line++)
+ pchar(&p,'v');
+ delay(10);
+ for (;p.line > you.line;p.line--)
+ remove(&p);
+ } else {
+ for (p.line = you.line-1;p.line >= ps->line;p.line--)
+ pchar(&p,'^');
+ delay(10);
+ for (;p.line < you.line;p.line++)
+ remove(&p);
+ }
+ return(1);
+ } else if(abs(ps->line-you.line) < 3){
+ p.line = you.line;
+ if(you.col < ps->col){
+ for (p.col = you.col+1;p.col <= ps->col;p.col++)
+ pchar(&p,'>');
+ delay(10);
+ for (;p.col > you.col;p.col--)
+ remove(&p);
+ } else {
+ for (p.col = you.col-1;p.col >= ps->col;p.col--)
+ pchar(&p,'<');
+ delay(10);
+ for (;p.col < you.col;p.col++)
+ remove(&p);
+ }
+ return(1);
+ }
+ return(0);
+}
+
+surround(ps)
+struct point *ps;{
+ struct point x;
+ int i,j;
+
+ if(ps->col == 0)ps->col++;
+ if(ps->line == 0)ps->line++;
+ if(ps->line == LINES -1)ps->line--;
+ if(ps->col == COLUMNS -1)ps->col--;
+ aprintf(point(&x,ps->col-1,ps->line-1),"/*\\\r* *\r\\*/");
+ for (j=0;j<20;j++){
+ pchar(ps,'@');
+ delay(1);
+ pchar(ps,' ');
+ delay(1);
+ }
+ if (post(cashvalue,1)) {
+ aprintf(point(&x,ps->col-1,ps->line-1)," \ro.o\r\\_/");
+ delay(6);
+ aprintf(point(&x,ps->col-1,ps->line-1)," \ro.-\r\\_/");
+ delay(6);
+ }
+ aprintf(point(&x,ps->col-1,ps->line-1)," \ro.o\r\\_/");
+}
+win(ps)
+struct point *ps;
+{
+ struct point x;
+ int j,k;
+ int boxsize; /* actually diameter of box, not radius */
+
+ boxsize = fast ? 10 : 4;
+ point(&x,ps->col,ps->line);
+ for(j=1;j<boxsize;j++){
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.line--;
+ }
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.col++;
+ }
+ j++;
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.line++;
+ }
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.col--;
+ }
+ }
+ fflush(stdout);
+}
+
+pushsnake()
+{
+ int i, bonus;
+ int issame = 0;
+
+ /*
+ * My manual says times doesn't return a value. Furthermore, the
+ * snake should get his turn every time no matter if the user is
+ * on a fast terminal with typematic keys or not.
+ * So I have taken the call to times out.
+ */
+ for(i=4; i>=0; i--)
+ if (same(&snake[i], &snake[5]))
+ issame++;
+ if (!issame)
+ pchar(&snake[5],' ');
+ for(i=4; i>=0; i--)
+ snake[i+1]= snake[i];
+ chase(&snake[0], &snake[1]);
+ pchar(&snake[1],SNAKETAIL);
+ pchar(&snake[0],SNAKEHEAD);
+ for(i=0; i<6; i++)
+ {
+ if (same(&snake[i],&you))
+ {
+ surround(&you);
+ i = (cashvalue) % 10;
+ bonus = ((rand()>>8) & 0377)% 10;
+ ll();
+ printf("%d\n", bonus);
+ delay(30);
+ if (bonus == i) {
+ spacewarp(1);
+ logit("bonus");
+ flushi();
+ return(1);
+ }
+ if ( loot >= penalty ){
+ printf("You and your $%d have been eaten\n",cashvalue);
+ } else {
+ printf("The snake ate you. You owe $%d.\n",-cashvalue);
+ }
+ logit("eaten");
+ length(moves);
+ done();
+ }
+ }
+ return(0);
+}
+
+remove(sp)
+struct point *sp;
+{
+ int j;
+
+ if (same(sp,&money)) {
+ pchar(sp,TREASURE);
+ return(2);
+ }
+ if (same(sp,&finish)) {
+ pchar(sp,GOAL);
+ return(3);
+ }
+ if (same(sp,&snake[0])) {
+ pchar(sp,SNAKEHEAD);
+ return(4);
+ }
+ for(j=1;j<6;j++){
+ if(same(sp,&snake[j])){
+ pchar(sp,SNAKETAIL);
+ return(4);
+ }
+ }
+ if ((sp->col < 4) && (sp->line == 0)){
+ winnings(cashvalue);
+ if((you.line == 0) && (you.col < 4)) pchar(&you,ME);
+ return(5);
+ }
+ if (same(sp,&you)) {
+ pchar(sp,ME);
+ return(1);
+ }
+ pchar(sp,' ');
+ return(0);
+}
+winnings(won)
+int won;
+{
+ struct point p;
+
+ p.line = p.col = 1;
+ if(won>0){
+ move(&p);
+ printf("$%d",won);
+ }
+}
+
+stop(){
+ signal(SIGINT,1);
+ ll();
+ length(moves);
+ done();
+}
+
+suspend()
+{
+ char *sh;
+
+ cook();
+#ifdef SIGTSTP
+ kill(getpid(), SIGTSTP);
+#else
+ sh = getenv("SHELL");
+ if (sh == NULL)
+ sh = "/bin/sh";
+ system(sh);
+#endif
+ raw();
+ setup();
+ winnings(cashvalue);
+}
+
+length(num)
+int num;
+{
+ printf("You made %d moves.\n",num);
+}
+
+logit(msg)
+char *msg;
+{
+ FILE *logfile;
+ long t;
+
+ if ((logfile=fopen(LOGFILE, "a")) != NULL) {
+ time(&t);
+ fprintf(logfile, "%s $%d %dx%d %s %s", getlogin(), cashvalue, lcnt, ccnt, msg, ctime(&t));
+ fclose(logfile);
+ }
+}