+/* struct_symbol.h - Internal symbol structure
+ Copyright (C) 1987 Free Software Foundation, Inc.
+
+This file is part of GAS, the GNU Assembler.
+
+GAS is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GAS is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GAS; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#ifndef VMS
+#include "a.out.gnu.h" /* Needed to define struct nlist. Sigh. */
+#else
+#include "a_out.h"
+#endif
+
+struct symbol /* our version of an nlist node */
+{
+ struct nlist sy_nlist; /* what we write in .o file (if permitted) */
+ long unsigned sy_name_offset; /* 4-origin position of sy_name in symbols */
+ /* part of object file. */
+ /* 0 for (nameless) .stabd symbols. */
+ /* Not used until write_object_file() time. */
+ long int sy_number; /* 24 bit symbol number. */
+ /* Symbol numbers start at 0 and are */
+ /* unsigned. */
+ struct symbol * sy_next; /* forward chain, or NULL */
+ struct frag * sy_frag; /* NULL or -> frag this symbol attaches to. */
+ struct symbol *sy_forward; /* value is really that of this other symbol */
+};
+
+typedef struct symbol symbolS;
+
+#define sy_name sy_nlist .n_un. n_name
+ /* Name field always points to a string. */
+ /* 0 means .stabd-like anonymous symbol. */
+#define sy_type sy_nlist. n_type
+#define sy_other sy_nlist. n_other
+#define sy_desc sy_nlist. n_desc
+#define sy_value sy_nlist. n_value
+ /* Value of symbol is this value + object */
+ /* file address of sy_frag. */
+
+typedef unsigned valueT; /* The type of n_value. Helps casting. */
+
+/* end: struct_symbol.h */
+#ifndef WORKING_DOT_WORD
+struct broken_word {
+ struct broken_word *next_broken_word;/* One of these strucs per .word x-y */
+ fragS *frag; /* Which frag its in */
+ char *word_goes_here;/* Where in the frag it is */
+ fragS *dispfrag; /* where to add the break */
+ symbolS *add; /* symbol_x */
+ symbolS *sub; /* - symbol_y */
+ long addnum; /* + addnum */
+ int added; /* nasty thing happend yet? */
+ /* 1: added and has a long-jump */
+ /* 2: added but uses someone elses long-jump */
+ struct broken_word *use_jump; /* points to broken_word with a similar
+ long-jump */
+};
+extern struct broken_word *broken_words;
+#endif