SCCS-vsn: games/cribbage/io.c 1.6
SCCS-vsn: games/cribbage/crib.c 1.11
SCCS-vsn: games/cribbage/support.c 1.7
sorthand(chand, FULLHAND);
sorthand(phand, FULLHAND);
makeknown(chand, FULLHAND);
sorthand(chand, FULLHAND);
sorthand(phand, FULLHAND);
makeknown(chand, FULLHAND);
- prhand(phand, FULLHAND, Playwin);
+ prhand(phand, FULLHAND, Playwin, FALSE);
discard(mycrib);
if (cut(mycrib, deckpos))
return TRUE;
discard(mycrib);
if (cut(mycrib, deckpos))
return TRUE;
cdiscard(mycrib); /* puts best discard at end */
crd = phand[infrom(phand, FULLHAND, prompt)];
remove(crd, phand, FULLHAND);
cdiscard(mycrib); /* puts best discard at end */
crd = phand[infrom(phand, FULLHAND, prompt)];
remove(crd, phand, FULLHAND);
- prhand(phand, FULLHAND, Playwin);
+ prhand(phand, FULLHAND, Playwin, FALSE);
crib[0] = crd;
/* next four lines same as last four except for cdiscard() */
crd = phand[infrom(phand, FULLHAND - 1, prompt)];
remove(crd, phand, FULLHAND - 1);
crib[0] = crd;
/* next four lines same as last four except for cdiscard() */
crd = phand[infrom(phand, FULLHAND - 1, prompt)];
remove(crd, phand, FULLHAND - 1);
- prhand(phand, FULLHAND, Playwin);
+ prhand(phand, FULLHAND, Playwin, FALSE);
crib[1] = crd;
crib[2] = chand[4];
crib[3] = chand[5];
crib[1] = crd;
crib[2] = chand[4];
crib[3] = chand[5];
myturn = !mycrib;
for (;;) {
last = TRUE; /* enable last flag */
myturn = !mycrib;
for (;;) {
last = TRUE; /* enable last flag */
- prhand(ph, pnum, Playwin);
+ prhand(ph, pnum, Playwin, FALSE);
+ prhand(ch, cnum, Compwin, TRUE);
prtable(sum);
if (myturn) { /* my tyrn to play */
if (!anymove(ch, cnum, sum)) { /* if no card to play */
prtable(sum);
if (myturn) { /* my tyrn to play */
if (!anymove(ch, cnum, sum)) { /* if no card to play */
- prhand(ph, pnum, Playwin);
+ prhand(ph, pnum, Playwin, FALSE);
crd = ph[infrom(ph, pnum, "Your play: ")];
if (sum + VAL(crd.rank) <= 31)
break;
crd = ph[infrom(ph, pnum, "Your play: ")];
if (sum + VAL(crd.rank) <= 31)
break;
if (!pnum && !cnum)
break; /* both done */
}
if (!pnum && !cnum)
break; /* both done */
}
- prhand(ph, pnum, Playwin);
+ prhand(ph, pnum, Playwin, FALSE);
+ prhand(ch, cnum, Compwin, TRUE);
prtable(sum);
if (last)
if (played) {
prtable(sum);
if (last)
if (played) {
prtable(score)
int score;
{
prtable(score)
int score;
{
- prhand(Table, Tcnt, Tablewin);
+ prhand(Table, Tcnt, Tablewin, FALSE);
mvwprintw(Tablewin, (Tcnt + 2) * 2, Tcnt + 1, "%2d", score);
wrefresh(Tablewin);
}
mvwprintw(Tablewin, (Tcnt + 2) * 2, Tcnt + 1, "%2d", score);
wrefresh(Tablewin);
}
* printcard:
* Print out a card.
*/
* printcard:
* Print out a card.
*/
-printcard(win, cardno, c)
+printcard(win, cardno, c, blank)
WINDOW *win;
int cardno;
CARD c;
WINDOW *win;
int cardno;
CARD c;
- prcard(win, cardno * 2, cardno, c, FALSE);
+ prcard(win, cardno * 2, cardno, c, blank);
* prhand:
* Print a hand of n cards
*/
* prhand:
* Print a hand of n cards
*/
+prhand(h, n, win, blank)
CARD h[];
int n;
WINDOW *win;
CARD h[];
int n;
WINDOW *win;
{
register int i;
werase(win);
for (i = 0; i < n; i++)
{
register int i;
werase(win);
for (i = 0; i < n; i++)
- printcard(win, i, h[i]);
+ printcard(win, i, *h++, blank);
BOOLEAN win;
static char prompt[BUFSIZ];
BOOLEAN win;
static char prompt[BUFSIZ];
- prhand(hand, CINHAND, Playwin);
+ prhand(hand, CINHAND, Playwin, FALSE);
sprintf(prompt, "Your %s scores ", s);
i = scorehand(hand, turnover, CINHAND, FALSE, explain); /* count */
if ((j = number(0, 29, prompt)) == 19)
sprintf(prompt, "Your %s scores ", s);
i = scorehand(hand, turnover, CINHAND, FALSE, explain); /* count */
if ((j = number(0, 29, prompt)) == 19)
register int j;
j = scorehand(h, turnover, CINHAND, FALSE, FALSE);
register int j;
j = scorehand(h, turnover, CINHAND, FALSE, FALSE);
- prhand(h, CINHAND, Compwin);
+ prhand(h, CINHAND, Compwin, FALSE);
Hasread = FALSE;
msg("My %s scores %d", s, (j == 0 ? 19 : j));
return chkscr(&cscore, j);
Hasread = FALSE;
msg("My %s scores %d", s, (j == 0 ? 19 : j));
return chkscr(&cscore, j);