+/*
+ * Copyright (c) 1980 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+char copyright[] =
+"@(#) Copyright (c) 1980 Regents of the University of California.\n\
+ All rights reserved.\n";
+#endif /* not lint */
+
+#ifndef lint
+static char sccsid[] = "@(#)snake.c 5.10 (Berkeley) 2/28/91";
+#endif /* not lint */
+
+/*
+ * snake - crt hack game.
+ *
+ * You move around the screen with arrow keys trying to pick up money
+ * without getting eaten by the snake. hjkl work as in vi in place of
+ * arrow keys. You can leave at the exit any time.
+ *
+ * compile as follows:
+ * cc -O snake.c move.c -o snake -lm -ltermlib
+ */
+
+#include <sys/param.h>
+#include <fcntl.h>
+#include <pwd.h>
+#include <errno.h>
+#include "snake.h"
+#include "pathnames.h"
+
+#define PENALTY 10 /* % penalty for invoking spacewarp */
+
+#define EOT '\004'
+#define LF '\n'
+#define DEL '\177'
+
+#define ME 'I'
+#define SNAKEHEAD 'S'
+#define SNAKETAIL 's'
+#define TREASURE '$'
+#define GOAL '#'
+
+#define BSIZE 80
+
+struct point you;
+struct point money;
+struct point finish;
+struct point snake[6];
+
+int loot, penalty;
+int long tl, tm=0L;
+int moves;
+char stri[BSIZE];
+char *p;
+char ch, savec;
+char *kl, *kr, *ku, *kd;
+int fast=1;
+int repeat=1;
+long tv;
+char *tn;
+
+main(argc,argv)
+int argc;
+char **argv;
+{
+ extern char *optarg;
+ extern int optind;
+ int ch, i, j, k;
+ time_t time();
+ long atol();
+ void stop();
+
+ (void)time(&tv);
+ srandom((int)tv);
+
+ while ((ch = getopt(argc, argv, "l:w:")) != EOF)
+ switch((char)ch) {
+#ifdef notdef
+ case 'd':
+ tv = atol(optarg);
+ break;
+#endif
+ case 'w': /* width */
+ ccnt = atoi(optarg);
+ break;
+ case 'l': /* length */
+ lcnt = atoi(optarg);
+ break;
+ case '?':
+ default:
+ fputs("usage: snake [-d seed] [-w width] [-l length]\n", stderr);
+ exit(1);
+ }
+
+ penalty = loot = 0;
+ getcap();
+
+ i = MIN(lcnt, ccnt);
+ if (i < 4) {
+ cook();
+ pr("snake: screen too small for a fair game.\n");
+ exit(1);
+ }
+
+ /*
+ * chunk is the amount of money the user gets for each $.
+ * The formula below tries to be fair for various screen sizes.
+ * We only pay attention to the smaller of the 2 edges, since
+ * that seems to be the bottleneck.
+ * This formula is a hyperbola which includes the following points:
+ * (24, $25) (original scoring algorithm)
+ * (12, $40) (experimentally derived by the "feel")
+ * (48, $15) (a guess)
+ * This will give a 4x4 screen $99/shot. We don't allow anything
+ * smaller than 4x4 because there is a 3x3 game where you can win
+ * an infinite amount of money.
+ */
+ if (i < 12) i = 12; /* otherwise it isn't fair */
+ /*
+ * Compensate for border. This really changes the game since
+ * the screen is two squares smaller but we want the default
+ * to be $25, and the high scores on small screens were a bit
+ * much anyway.
+ */
+ i += 2;
+ chunk = (675.0 / (i+6)) + 2.5; /* min screen edge */
+
+ signal (SIGINT, stop);
+ putpad(TI); /* String to begin programs that use cm */
+ putpad(KS); /* Put terminal in keypad transmit mode */
+
+ snrand(&finish);
+ snrand(&you);
+ snrand(&money);
+ snrand(&snake[0]);
+
+ if ((orig.sg_ospeed < B9600) ||
+ ((! CM) && (! TA))) fast=0;
+ for(i=1;i<6;i++)
+ chase (&snake[i], &snake[i-1]);
+ setup();
+ mainloop();
+}
+
+/* Main command loop */
+mainloop()
+{
+ int j, k;
+
+ for (;;) {
+ int c,lastc,match;
+
+ move(&you);
+ fflush(stdout);
+ if (((c = getchar() & 0177) <= '9') && (c >= '0')) {
+ ungetc(c,stdin);
+ j = scanf("%d",&repeat);
+ c = getchar() & 0177;
+ } else {
+ if (c != '.') repeat = 1;
+ }
+ if (c == '.') {
+ c = lastc;
+ }
+ if ((Klength > 0) &&
+ (c == *KL || c == *KR || c == *KU || c == *KD)) {
+ savec = c;
+ match = 0;
+ kl = KL;
+ kr = KR;
+ ku = KU;
+ kd = KD;
+ for (j=Klength;j>0;j--){
+ if (match != 1) {
+ match = 0;
+ if (*kl++ == c) {
+ ch = 'h';
+ match++;
+ }
+ if (*kr++ == c) {
+ ch = 'l';
+ match++;
+ }
+ if (*ku++ == c) {
+ ch = 'k';
+ match++;
+ }
+ if (*kd++ == c) {
+ ch = 'j';
+ match++;
+ }
+ if (match == 0) {
+ ungetc(c,stdin);
+ ch = savec;
+ /* Oops!
+ * This works if we figure it out on second character.
+ */
+ break;
+ }
+ }
+ savec = c;
+ if(j != 1) c = getchar() & 0177;
+ }
+ c = ch;
+ }
+ if (!fast) flushi();
+ lastc = c;
+ switch (c){
+ case CTRL('z'):
+ suspend();
+ continue;
+ case EOT:
+ case 'x':
+ case 0177: /* del or end of file */
+ ll();
+ length(moves);
+ logit("quit");
+ done();
+ case CTRL('l'):
+ setup();
+ winnings(cashvalue);
+ continue;
+ case 'p':
+ case 'd':
+ snap();
+ continue;
+ case 'w':
+ spacewarp(0);
+ continue;
+ case 'A':
+ repeat = you.col;
+ c = 'h';
+ break;
+ case 'H':
+ case 'S':
+ repeat = you.col - money.col;
+ c = 'h';
+ break;
+ case 'T':
+ repeat = you.line;
+ c = 'k';
+ break;
+ case 'K':
+ case 'E':
+ repeat = you.line - money.line;
+ c = 'k';
+ break;
+ case 'P':
+ repeat = ccnt - 1 - you.col;
+ c = 'l';
+ break;
+ case 'L':
+ case 'F':
+ repeat = money.col - you.col;
+ c = 'l';
+ break;
+ case 'B':
+ repeat = lcnt - 1 - you.line;
+ c = 'j';
+ break;
+ case 'J':
+ case 'C':
+ repeat = money.line - you.line;
+ c = 'j';
+ break;
+ }
+ for(k=1;k<=repeat;k++){
+ moves++;
+ switch(c) {
+ case 's':
+ case 'h':
+ case '\b':
+ if (you.col >0) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.col--;
+ if((fast) || (k == repeat) ||
+ (you.col == 0))
+ pchar(&you,ME);
+ }
+ break;
+ case 'f':
+ case 'l':
+ case ' ':
+ if (you.col < ccnt-1) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.col++;
+ if((fast) || (k == repeat) ||
+ (you.col == ccnt-1))
+ pchar(&you,ME);
+ }
+ break;
+ case CTRL('p'):
+ case 'e':
+ case 'k':
+ case 'i':
+ if (you.line > 0) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.line--;
+ if((fast) || (k == repeat) ||
+ (you.line == 0))
+ pchar(&you,ME);
+ }
+ break;
+ case CTRL('n'):
+ case 'c':
+ case 'j':
+ case LF:
+ case 'm':
+ if (you.line+1 < lcnt) {
+ if((fast)||(k == 1))
+ pchar(&you,' ');
+ you.line++;
+ if((fast) || (k == repeat) ||
+ (you.line == lcnt-1))
+ pchar(&you,ME);
+ }
+ break;
+ }
+
+ if (same(&you,&money))
+ {
+ char xp[20];
+ struct point z;
+ loot += 25;
+ if(k < repeat)
+ pchar(&you,' ');
+ do {
+ snrand(&money);
+ } while (money.col == finish.col && money.line == finish.line ||
+ money.col < 5 && money.line == 0 ||
+ money.col == you.col && money.line == you.line);
+ pchar(&money,TREASURE);
+ winnings(cashvalue);
+ continue;
+ }
+ if (same(&you,&finish))
+ {
+ win(&finish);
+ ll();
+ cook();
+ pr("You have won with $%d.\n",cashvalue);
+ fflush(stdout);
+ logit("won");
+ post(cashvalue,1);
+ length(moves);
+ done();
+ }
+ if (pushsnake())break;
+ }
+ fflush(stdout);
+ }
+}
+
+setup(){ /*
+ * setup the board
+ */
+ int i;
+
+ clear();
+ pchar(&you,ME);
+ pchar(&finish,GOAL);
+ pchar(&money,TREASURE);
+ for(i=1; i<6; i++) {
+ pchar(&snake[i],SNAKETAIL);
+ }
+ pchar(&snake[0], SNAKEHEAD);
+ drawbox();
+ fflush(stdout);
+}
+
+drawbox()
+{
+ register int i;
+ struct point p;
+
+ p.line = -1;
+ for (i= 0; i<ccnt; i++) {
+ p.col = i;
+ pchar(&p, '-');
+ }
+ p.col = ccnt;
+ for (i= -1; i<=lcnt; i++) {
+ p.line = i;
+ pchar(&p, '|');
+ }
+ p.col = -1;
+ for (i= -1; i<=lcnt; i++) {
+ p.line = i;
+ pchar(&p, '|');
+ }
+ p.line = lcnt;
+ for (i= 0; i<ccnt; i++) {
+ p.col = i;
+ pchar(&p, '-');
+ }
+}
+
+snrand(sp)
+struct point *sp;
+{
+ struct point p;
+ register int i;
+
+ for (;;) {
+ p.col = random() % ccnt;
+ p.line = random() % lcnt;
+
+ /* make sure it's not on top of something else */
+ if (p.line == 0 && p.col < 5)
+ continue;
+ if (same(&p, &you))
+ continue;
+ if (same(&p, &money))
+ continue;
+ if (same(&p, &finish))
+ continue;
+ for (i = 0; i < 5; i++)
+ if (same(&p, &snake[i]))
+ break;
+ if (i < 5)
+ continue;
+ break;
+ }
+ *sp = p;
+}
+
+post(iscore, flag)
+int iscore, flag;
+{
+ short score = iscore;
+ int rawscores;
+ short uid;
+ short oldbest=0;
+ short allbwho=0, allbscore=0;
+ struct passwd *p;
+
+ /*
+ * Neg uid, 0, and 1 cannot have scores recorded.
+ */
+ if ((uid = getuid()) <= 1) {
+ pr("No saved scores for uid %d.\n", uid);
+ return(1);
+ }
+ if ((rawscores = open(_PATH_RAWSCORES, O_RDWR|O_CREAT, 0644)) < 0) {
+ pr("No score file %s: %s.\n", _PATH_RAWSCORES,
+ strerror(errno));
+ return(1);
+ }
+ /* Figure out what happened in the past */
+ read(rawscores, &allbscore, sizeof(short));
+ read(rawscores, &allbwho, sizeof(short));
+ lseek(rawscores, ((long)uid)*sizeof(short), 0);
+ read(rawscores, &oldbest, sizeof(short));
+ if (!flag)
+ return (score > oldbest ? 1 : 0);
+
+ /* Update this jokers best */
+ if (score > oldbest) {
+ lseek(rawscores, ((long)uid)*sizeof(short), 0);
+ write(rawscores, &score, sizeof(short));
+ pr("You bettered your previous best of $%d\n", oldbest);
+ } else
+ pr("Your best to date is $%d\n", oldbest);
+
+ /* See if we have a new champ */
+ p = getpwuid(allbwho);
+ if (p == NULL || score > allbscore) {
+ lseek(rawscores, (long)0, 0);
+ write(rawscores, &score, sizeof(short));
+ write(rawscores, &uid, sizeof(short));
+ if (allbwho)
+ pr("You beat %s's old record of $%d!\n",
+ p->pw_name, allbscore);
+ else
+ pr("You set a new record!\n");
+ } else
+ pr("The highest is %s with $%d\n", p->pw_name, allbscore);
+ close(rawscores);
+ return (1);
+}
+
+/*
+ * Flush typeahead to keep from buffering a bunch of chars and then
+ * overshooting. This loses horribly at 9600 baud, but works nicely
+ * if the terminal gets behind.
+ */
+flushi()
+{
+ stty(0, &new);
+}
+int mx [8] = {
+ 0, 1, 1, 1, 0,-1,-1,-1};
+int my [8] = {
+ -1,-1, 0, 1, 1, 1, 0,-1};
+float absv[8]= {
+ 1, 1.4, 1, 1.4, 1, 1.4, 1, 1.4
+};
+int oldw=0;
+chase (np, sp)
+struct point *sp, *np;
+{
+ /* this algorithm has bugs; otherwise the
+ snake would get too good */
+ struct point d;
+ int w, i, wt[8];
+ double sqrt(), v1, v2, vp, max;
+ point(&d,you.col-sp->col,you.line-sp->line);
+ v1 = sqrt( (double) (d.col*d.col + d.line*d.line) );
+ w=0;
+ max=0;
+ for(i=0; i<8; i++)
+ {
+ vp = d.col*mx[i] + d.line*my[i];
+ v2 = absv[i];
+ if (v1>0)
+ vp = ((double)vp)/(v1*v2);
+ else vp=1.0;
+ if (vp>max)
+ {
+ max=vp;
+ w=i;
+ }
+ }
+ for(i=0; i<8; i++)
+ {
+ point(&d,sp->col+mx[i],sp->line+my[i]);
+ wt[i]=0;
+ if (d.col<0 || d.col>=ccnt || d.line<0 || d.line>=lcnt)
+ continue;
+ /*
+ * Change to allow snake to eat you if you're on the money,
+ * otherwise, you can just crouch there until the snake goes
+ * away. Not positive it's right.
+ *
+ * if (d.line == 0 && d.col < 5) continue;
+ */
+ if (same(&d,&money)) continue;
+ if (same(&d,&finish)) continue;
+ wt[i]= i==w ? loot/10 : 1;
+ if (i==oldw) wt [i] += loot/20;
+ }
+ for(w=i=0; i<8; i++)
+ w+= wt[i];
+ vp = (( rand() >> 6 ) & 01777) %w;
+ for(i=0; i<8; i++)
+ if (vp <wt[i])
+ break;
+ else
+ vp -= wt[i];
+ if (i==8) {
+ pr("failure\n");
+ i=0;
+ while (wt[i]==0) i++;
+ }
+ oldw=w=i;
+ point(np,sp->col+mx[w],sp->line+my[w]);
+}
+
+spacewarp(w)
+int w;{
+ struct point p;
+ int j;
+ char *str;
+
+ snrand(&you);
+ point(&p,COLUMNS/2 - 8,LINES/2 - 1);
+ if (p.col < 0)
+ p.col = 0;
+ if (p.line < 0)
+ p.line = 0;
+ if (w) {
+ str = "BONUS!!!";
+ loot = loot - penalty;
+ penalty = 0;
+ } else {
+ str = "SPACE WARP!!!";
+ penalty += loot/PENALTY;
+ }
+ for(j=0;j<3;j++){
+ clear();
+ delay(5);
+ apr(&p,str);
+ delay(10);
+ }
+ setup();
+ winnings(cashvalue);
+}
+snap()
+{
+ struct point p;
+ int i;
+
+ if(you.line < 3){
+ pchar(point(&p,you.col,0),'-');
+ }
+ if(you.line > lcnt-4){
+ pchar(point(&p,you.col,lcnt-1),'_');
+ }
+ if(you.col < 10){
+ pchar(point(&p,0,you.line),'(');
+ }
+ if(you.col > ccnt-10){
+ pchar(point(&p,ccnt-1,you.line),')');
+ }
+ if (! stretch(&money)) if (! stretch(&finish)) delay(10);
+ if(you.line < 3){
+ point(&p,you.col,0);
+ chk(&p);
+ }
+ if(you.line > lcnt-4){
+ point(&p,you.col,lcnt-1);
+ chk(&p);
+ }
+ if(you.col < 10){
+ point(&p,0,you.line);
+ chk(&p);
+ }
+ if(you.col > ccnt-10){
+ point(&p,ccnt-1,you.line);
+ chk(&p);
+ }
+ fflush(stdout);
+}
+stretch(ps)
+struct point *ps;{
+ struct point p;
+
+ point(&p,you.col,you.line);
+ if(abs(ps->col-you.col) < 6){
+ if(you.line < ps->line){
+ for (p.line = you.line+1;p.line <= ps->line;p.line++)
+ pchar(&p,'v');
+ delay(10);
+ for (;p.line > you.line;p.line--)
+ chk(&p);
+ } else {
+ for (p.line = you.line-1;p.line >= ps->line;p.line--)
+ pchar(&p,'^');
+ delay(10);
+ for (;p.line < you.line;p.line++)
+ chk(&p);
+ }
+ return(1);
+ } else if(abs(ps->line-you.line) < 3){
+ p.line = you.line;
+ if(you.col < ps->col){
+ for (p.col = you.col+1;p.col <= ps->col;p.col++)
+ pchar(&p,'>');
+ delay(10);
+ for (;p.col > you.col;p.col--)
+ chk(&p);
+ } else {
+ for (p.col = you.col-1;p.col >= ps->col;p.col--)
+ pchar(&p,'<');
+ delay(10);
+ for (;p.col < you.col;p.col++)
+ chk(&p);
+ }
+ return(1);
+ }
+ return(0);
+}
+
+surround(ps)
+struct point *ps;{
+ struct point x;
+ int i,j;
+
+ if(ps->col == 0)ps->col++;
+ if(ps->line == 0)ps->line++;
+ if(ps->line == LINES -1)ps->line--;
+ if(ps->col == COLUMNS -1)ps->col--;
+ apr(point(&x,ps->col-1,ps->line-1),"/*\\\r* *\r\\*/");
+ for (j=0;j<20;j++){
+ pchar(ps,'@');
+ delay(1);
+ pchar(ps,' ');
+ delay(1);
+ }
+ if (post(cashvalue,0)) {
+ apr(point(&x,ps->col-1,ps->line-1)," \ro.o\r\\_/");
+ delay(6);
+ apr(point(&x,ps->col-1,ps->line-1)," \ro.-\r\\_/");
+ delay(6);
+ }
+ apr(point(&x,ps->col-1,ps->line-1)," \ro.o\r\\_/");
+}
+win(ps)
+struct point *ps;
+{
+ struct point x;
+ int j,k;
+ int boxsize; /* actually diameter of box, not radius */
+
+ boxsize = fast ? 10 : 4;
+ point(&x,ps->col,ps->line);
+ for(j=1;j<boxsize;j++){
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.line--;
+ }
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.col++;
+ }
+ j++;
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.line++;
+ }
+ for(k=0;k<j;k++){
+ pchar(&x,'#');
+ x.col--;
+ }
+ }
+ fflush(stdout);
+}
+
+pushsnake()
+{
+ int i, bonus;
+ int issame = 0;
+
+ /*
+ * My manual says times doesn't return a value. Furthermore, the
+ * snake should get his turn every time no matter if the user is
+ * on a fast terminal with typematic keys or not.
+ * So I have taken the call to times out.
+ */
+ for(i=4; i>=0; i--)
+ if (same(&snake[i], &snake[5]))
+ issame++;
+ if (!issame)
+ pchar(&snake[5],' ');
+ for(i=4; i>=0; i--)
+ snake[i+1]= snake[i];
+ chase(&snake[0], &snake[1]);
+ pchar(&snake[1],SNAKETAIL);
+ pchar(&snake[0],SNAKEHEAD);
+ for(i=0; i<6; i++)
+ {
+ if (same(&snake[i],&you))
+ {
+ surround(&you);
+ i = (cashvalue) % 10;
+ bonus = ((rand()>>8) & 0377)% 10;
+ ll();
+ pr("%d\n", bonus);
+ delay(30);
+ if (bonus == i) {
+ spacewarp(1);
+ logit("bonus");
+ flushi();
+ return(1);
+ }
+ if ( loot >= penalty ){
+ pr("You and your $%d have been eaten\n",
+ cashvalue);
+ } else {
+ pr("The snake ate you. You owe $%d.\n",
+ -cashvalue);
+ }
+ logit("eaten");
+ length(moves);
+ done();
+ }
+ }
+ return(0);
+}
+
+chk(sp)
+struct point *sp;
+{
+ int j;
+
+ if (same(sp,&money)) {
+ pchar(sp,TREASURE);
+ return(2);
+ }
+ if (same(sp,&finish)) {
+ pchar(sp,GOAL);
+ return(3);
+ }
+ if (same(sp,&snake[0])) {
+ pchar(sp,SNAKEHEAD);
+ return(4);
+ }
+ for(j=1;j<6;j++){
+ if(same(sp,&snake[j])){
+ pchar(sp,SNAKETAIL);
+ return(4);
+ }
+ }
+ if ((sp->col < 4) && (sp->line == 0)){
+ winnings(cashvalue);
+ if((you.line == 0) && (you.col < 4)) pchar(&you,ME);
+ return(5);
+ }
+ if (same(sp,&you)) {
+ pchar(sp,ME);
+ return(1);
+ }
+ pchar(sp,' ');
+ return(0);
+}
+winnings(won)
+int won;
+{
+ struct point p;
+
+ p.line = p.col = 1;
+ if(won>0){
+ move(&p);
+ pr("$%d",won);
+ }
+}
+
+void
+stop(){
+ signal(SIGINT,SIG_IGN);
+ ll();
+ length(moves);
+ done();
+}
+
+suspend()
+{
+ char *sh;
+
+ ll();
+ cook();
+ kill(getpid(), SIGTSTP);
+ raw();
+ setup();
+ winnings(cashvalue);
+}
+
+length(num)
+int num;
+{
+ pr("You made %d moves.\n",num);
+}
+
+logit(msg)
+char *msg;
+{
+ FILE *logfile;
+ long t;
+
+ if ((logfile=fopen(_PATH_LOGFILE, "a")) != NULL) {
+ time(&t);
+ fprintf(logfile, "%s $%d %dx%d %s %s",
+ getlogin(), cashvalue, lcnt, ccnt, msg, ctime(&t));
+ fclose(logfile);
+ }
+}