+#ifndef lint
+static char sccsid[] = "@(#)impulse.c 4.1 (Berkeley) %G%";
+#endif not lint
+
+# include "trek.h"
+
+/**
+ ** move under impulse power
+ **/
+
+impulse()
+{
+ int course;
+ register int power;
+ float dist, time;
+ register int percent;
+ extern float move();
+
+ if (Ship.cond == DOCKED)
+ return (printf("Scotty: Sorry captain, but we are still docked.\n"));
+ if (damaged(IMPULSE))
+ return (out(IMPULSE));
+ if (getcodi(&course, &dist))
+ return;
+ power = 20 + 100 * dist;
+ percent = 100 * power / Ship.energy + 0.5;
+ if (percent >= 85)
+ {
+ printf("Scotty: That would consume %d%% of our remaining energy.\n",
+ percent);
+ if (!getynpar("Are you sure that is wise"))
+ return;
+ printf("Aye aye, sir\n");
+ }
+ time = dist / 0.095;
+ percent = 100 * time / Now.time + 0.5;
+ if (percent >= 85)
+ {
+ printf("Spock: That would take %d%% of our remaining time.\n",
+ percent);
+ if (!getynpar("Are you sure that is wise"))
+ return;
+ printf("(He's finally gone mad)\n");
+ }
+ Move.time = move(0, course, time, 0.095);
+ Ship.energy =- 20 + 100 * Move.time * 0.095;
+}