Consolidated #defines for NEDsim.
[screensavers] / hacks / NEDsim / NEDsim.c
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1/* (c) 2021 Aaron Taylor <ataylor at subgeniuskitty dot com> */
2/* See LICENSE.txt file for copyright and license details. */
3
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4#include "screenhack.h"
5#include "simulator.h"
6
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7/* -------------------------------------------------------------------------- */
8/* Front Panel Layout */
9/* -------------------------------------------------------------------------- */
10
11// All of these values are in units of 'cells', not 'pixels'. Where applicable,
12// coordinates refer to the upper-left corner of a cell. See the files
13// `layout_reference.*` for details.
14
15#define OVERALL_WIDTH_IN_CELLS 70
16#define HEADER_HEIGHT_IN_CELLS 14
17#define FOOTER_HEIGHT_IN_CELLS 2
18
19#define LOGO_X_OFFSET 2
20#define LOGO_Y_OFFSET 2
21#define LOGO_WIDTH 20
22#define LOGO_NAME_HEIGHT 6
23#define LOGO_WEBSITE_HEIGHT 2
24
25#define HALT_X_OFFSET 26
26#define HALT_Y_OFFSET 2
27#define HALT_WIDTH 6
28#define HALT_LIGHT_HEIGHT 6
29#define HALT_LABEL_HEIGHT 2
30
31#define WORDLINE_BITS_PER_STRIPE 4
32#define WORDLINE_WIDTH 32
33#define WORDLINE_HEIGHT 1
34
35#define PC_X_OFFSET 36
36#define PC_Y_OFFSET 7
37#define PC_WIDTH 32
38#define PC_LABEL_HEIGHT 2
39#define PC_LIGHT_HEIGHT 1
40
41#define SC_X_OFFSET 42
42#define SC_Y_OFFSET 2
43#define SC_WIDTH 5
44#define SC_LABEL_HEIGHT 2
45#define SC_LIGHT_HEIGHT 1
46
47#define PSW_N_X_OFFSET 51
48#define PSW_Z_X_OFFSET 58
49#define PSW_Y_OFFSET 2
50#define PSW_LABEL_WIDTH 3
51#define PSW_LABEL_HEIGHT 2
52#define PSW_LIGHT_WIDTH 1
53#define PSW_LIGHT_HEIGHT 1
54
55#define STACK_X_OFFSET 2
56#define STACK_Y_OFFSET 12
57#define STACK_WIDTH 32
58#define STACK_LABEL_HEIGHT 2
59#define STACK_LIGHT_HEIGHT 1
60
61#define HEAP_X_OFFSET 36
62#define HEAP_Y_OFFSET 12
63#define HEAP_WIDTH 32
64#define HEAP_LABEL_HEIGHT 2
65#define HEAP_LIGHT_HEIGHT 1
66
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67/* -------------------------------------------------------------------------- */
68/* Data Structures */
69/* -------------------------------------------------------------------------- */
70
71struct NEDsim {
f93fc861 72 // Various X resources
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73 Display * dpy;
74 Window win;
75 GC gc;
76
f93fc861 77 // Tracks the width and height (in pixels) of 'win' on 'dpy'.
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78 int dpy_width, dpy_height;
79
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80 // To ensure the NED display is always synchronized/valid, we
81 // double-buffer. This is that buffer.
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82 Pixmap panel;
83
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84 // The front panel is defined in a fixed grid of 'cells' which are then
85 // scaled and projected onto the actual screen. This variable tracks the
86 // size of one 'cell' in screen pixels.
84b74595 87 int cell_size;
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88 // Like above, this variable tracks the scaled size (in pixels) of cell
89 // borders when projecting them on the screen.
84b74595 90 int border_size;
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91
92 // Since the panel will be smaller than the display window, these two
93 // variable track the location (in pixels) of the upper left corner of the
94 // NED panel (pretending it didn't have rounded corners) relative to the
95 // display window's origin.
84b74595 96 int origin_x_offset, origin_y_offset;
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97
98 // Delay (in microseconds) between clock cycles in the NED CPU.
99 size_t delay;
100
101 // Since the heap and stack areas are resized to fit the display, this
102 // variable tracks their height.
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103 int num_data_rows;
104
f93fc861 105 // This is an index into the color_list[] array, selecting a color scheme.
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106 size_t color_index;
107
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108 // If the display is unsuitable (e.g. too small), this boolean is 'true'.
109 // With this, we blank the display but keep the simulation itself running,
110 // allowing the ongoing simulation to display when the situation is
111 // corrected, and allowing us to avoid boring the user with unnecessary
112 // simulation restarts.
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113 Bool suitable_display;
114
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115 // The font size is dynamically adjusted based on display size. This
116 // variable stores the full font description, including the correct font
117 // size, all in the X11 font specifier format. For example,
118 // -*-helvetica-*-r-*-*-72-*-*-*-*-*-*-*
119 // if the display were using a 72 point helvetica font without emphasis.
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120 char * current_font;
121
f93fc861 122 // This struct contains all machine state for the simulated NED computer.
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123 struct NEDstate * nedstate;
124};
125
126struct color_rgb {
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127 // The type 'unsigned short' comes from the XColor struct definition.
128 // The red, green, and blue values are always in the range 0 to 65535
129 // inclusive, independent of the number of bits actually used in the
130 // display hardware. The server scales these values to the range used
131 // by the hardware. Black is represented by (0,0,0), and white is
132 // represented by (65535,65535,65535).
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133 unsigned short red, green, blue;
134};
135
136struct color_scheme {
f93fc861 137 // The following entries define a full color scheme for a NED panel.
84b74595 138 struct color_rgb
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139 panel_bg, // Empty screen space not taken up by the panel
140 panel_fg, // Panel body/faceplate
141 light_on, // Illuminated data indicator
142 light_off, // Non-illuminated data indicator
143 error_on, // Illuminated error indicator
144 error_off, // Non-illuminated error indicator
145 primary, // Primary panel color (see: logo background)
146 secondary, // Secondary panel color (see: "HALT" text background)
147 tertiary, // Tertiary panel color (see: "subgeniuskitty.com" text background)
148 border, // Cell borders
149 text; // Panel text
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150};
151
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152// All included color schemes for NEDsim are defined in this array. To select a
153// particular color scheme at runtime, use the `-color N` CLI option.
84b74595 154static struct color_scheme color_list[] = {
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155 { // This color scheme is inspired by the KI10 version of the PDP-10.
156 // Many RGB values came from: http://www.chdickman.com/pdp8/DECcolors/
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157 {63479,63479,63479}, // 092-XXXX-123
158 { 5140, 2056, 5654}, // 092-XXXX-152
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159 {65535,11051,15677}, // homemade, derived from 092-XXXX-139
160 {20000,13107,12850}, // homemade, derived from 092-XXXX-154
161 {65535,13107,12850}, // homemade, derived from 092-XXXX-154
162 {20000,13107,12850}, // homemade, derived from 092-XXXX-154
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163 { 4112,12850,20046}, // 092-XXXX-145
164 {12336,29555,37008}, // 092-XXXX-151
165 {30326,24158, 6425}, // 092-XXXX-157
166 {63479,63479,63479}, // 092-XXXX-123
167 {63479,63479,63479} // 092-XXXX-123
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168 },
169 { // This color scheme is (very loosely) inspired by the first version of the PDP-11/70.
170 // Many RGB values came from: http://www.chdickman.com/pdp8/DECcolors/
171 {63479,63479,63479}, // 092-XXXX-123
172 { 5140, 2056, 5654}, // 092-XXXX-152
173 {51400,34952,26682}, // homemade, derived from 092-XXXX-136
174 {20000,13107,12850}, // homemade, derived from 092-XXXX-154
175 {65535,13107,12850}, // homemade, derived from 092-XXXX-154
176 {20000,13107,12850}, // homemade, derived from 092-XXXX-154
177 {28270, 8995,19532}, // 092-XXXX-140
178 {40092,11051,15677}, // 092-XXXX-139
179 {15000,21000, 4000}, // homemade, derived from 092-XXXX-129
180 {63479,63479,63479}, // 092-XXXX-123
181 {63479,63479,63479} // 092-XXXX-123
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182 }
183};
184
185/* -------------------------------------------------------------------------- */
186/* Helper Functions */
187/* -------------------------------------------------------------------------- */
188
189// TODO: Explain
190static void
191set_color(struct NEDsim * nedsim, struct color_rgb * color)
192{
193 XColor temp;
194 XWindowAttributes xgwa;
195
196 XGetWindowAttributes(nedsim->dpy, nedsim->win, &xgwa);
197
198 temp.red = color->red;
199 temp.green = color->green;
200 temp.blue = color->blue;
201
202 XAllocColor(nedsim->dpy, xgwa.colormap, &temp);
203 XSetForeground(nedsim->dpy, nedsim->gc, temp.pixel);
204}
205
206// TODO: Explain
207// TODO: Make this a lot faster.
208// Input: size in 'cells', and sets font to fill that size, minus border and padding room.
209static void
210set_font_size(struct NEDsim * nedsim, int size)
211{
212 // vvv--- for border ---vvv vvv--- for padding ---vvv
213 int desired_height_in_pixels = (size * nedsim->cell_size) - (2 * nedsim->border_size) - (8 * nedsim->border_size);
214
215 const char * font_size_prefix = "-*-helvetica-*-r-*-*-";
216 const char * font_size_suffix = "-*-*-*-*-*-*-*";
217
218 size_t buffer_size = strlen(font_size_prefix) + strlen(font_size_suffix) + 100; // '100' since nobody needs font with size in 'points' greater than 100 decimal digits long.
219 char * font_full_name = malloc(buffer_size);
220 int font_size_in_points = 2; // Start with a 2 pt font and work our way up.
221
222 while (1) {
223 // Load the font.
224 snprintf(font_full_name, buffer_size, "%s%d%s", font_size_prefix, font_size_in_points, font_size_suffix);
225 XFontStruct * font = XLoadQueryFont(nedsim->dpy, font_full_name);
226 if (!font) {
227 printf("WARNING: Unable to load font %s. Probably gonna look wonky.\n", font_full_name);
228 font = XLoadQueryFont(nedsim->dpy, "fixed");
229 break;
230 }
231 XSetFont(nedsim->dpy, nedsim->gc, font->fid);
232
233 // Get the height.
234 int direction, ascent, descent;
235 XCharStruct overall;
236 XTextExtents(font, "X", 1, &direction, &ascent, &descent, &overall);
237
238 // Compare the height.
239 int height = overall.ascent - overall.descent;
240 if (height == desired_height_in_pixels) {
241 break;
242 } else if (height > desired_height_in_pixels) {
243 font_size_in_points--;
244 snprintf(font_full_name, buffer_size, "%s%d%s", font_size_prefix, font_size_in_points, font_size_suffix);
245 XFontStruct * font = XLoadQueryFont(nedsim->dpy, font_full_name);
246 if (!font) {
247 printf("WARNING: Unable to load font %s. Probably gonna look wonky.\n", font_full_name);
248 font = XLoadQueryFont(nedsim->dpy, "fixed");
249 break;
250 }
251 XSetFont(nedsim->dpy, nedsim->gc, font->fid);
252 break;
253 } else {
254 font_size_in_points++;
255 }
256 }
257
258 free(nedsim->current_font);
259 nedsim->current_font = font_full_name;
260}
261
262// TODO: Explain
263// TODO: Explain that this returns result in pixels so we can track fractional cell usage.
264static void
265get_text_size(struct NEDsim * nedsim, const char * text, int * x_size, int * y_size)
266{
267 int direction, ascent, descent;
268 XCharStruct overall;
269 XFontStruct * font = XLoadQueryFont(nedsim->dpy, nedsim->current_font);
270 XTextExtents(font, text, strlen(text), &direction, &ascent, &descent, &overall);
271 *x_size = overall.width;
272 *y_size = overall.ascent - overall.descent;
273}
274
275// TODO: Explain
276// TODO: Note that this might leave the foreground color changed.
277// Argument coordinates are in 'cells', not pixels.
278static void
279draw_rect_area(struct NEDsim * nedsim, size_t x_origin, size_t y_origin, size_t x_size, size_t y_size,
280 Bool bord_top, Bool bord_bottom, Bool bord_left, Bool bord_right)
281{
282 x_origin *= nedsim->cell_size;
283 x_origin += nedsim->origin_x_offset;
284 y_origin *= nedsim->cell_size;
285 y_origin += nedsim->origin_y_offset;
286 x_size *= nedsim->cell_size;
287 y_size *= nedsim->cell_size;
839b757b 288 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, y_size);
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289
290 set_color(nedsim, &color_list[nedsim->color_index].border);
291 if (bord_top) {
839b757b 292 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, nedsim->border_size);
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293 }
294 if (bord_bottom) {
839b757b 295 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, (y_origin + y_size - nedsim->border_size), x_size, nedsim->border_size);
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296 }
297 if (bord_left) {
839b757b 298 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, nedsim->border_size, y_size);
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299 }
300 if (bord_right) {
839b757b 301 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, (x_origin + x_size - nedsim->border_size), y_origin, nedsim->border_size, y_size);
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302 }
303}
304
305// TODO: Explain
306// Arguments are in units of 'cells', not pixels.
307// Will leave foreground color changed.
308// Draws filled circle with upper left corner at x,y.
309static void
310draw_circular_area(struct NEDsim * nedsim, size_t x, size_t y, double diameter)
311{
312 // First, convert the function argument units from 'cells' to 'pixels'
313 x *= nedsim->cell_size;
314 y *= nedsim->cell_size;
315 diameter *= nedsim->cell_size;
316
317 // Add the panel's absolute x,y offset to the requested coordinates.
318 x += nedsim->origin_x_offset;
319 y += nedsim->origin_y_offset;
320
321 // Shrink the circle to be a bit smaller than the bounding box allows. Note
322 // that the three adjustment values must sum to 1.0.
323 // For example, 0.7 + 0.15 + 0.15 = 1.0.
324 x += (0.15 * diameter);
325 y += (0.15 * diameter);
326 diameter *= 0.7;
327
328 // Because we only draw the bottom border on repeated rows (e.g. draw_wordline()),
329 // we need to offset vertically by half a border height.
330 y -= (0.5 * nedsim->border_size);
331
332 // Start angle 0 and ending angle 360*64 is one full circle in Xlib units.
839b757b 333 XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc, x, y, diameter, diameter, 0, 360*64);
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334}
335
336// TODO: Explain
337static void
338draw_panel(struct NEDsim * nedsim)
339{
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340 // Draw background color over entire window.
341 set_color(nedsim, &color_list[nedsim->color_index].panel_bg);
839b757b 342 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, 0, 0, nedsim->dpy_width, nedsim->dpy_height);
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343
344 // Draw NED panel in foreground color.
345 set_color(nedsim, &color_list[nedsim->color_index].panel_fg);
839b757b 346 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc,
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347 nedsim->origin_x_offset,
348 nedsim->origin_y_offset,
349 nedsim->cell_size * OVERALL_WIDTH_IN_CELLS,
350 nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS)
351 );
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352
353 // Give the panel rounded corners by first deleting the four right-angle corners...
354 set_color(nedsim, &color_list[nedsim->color_index].panel_bg);
839b757b 355 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc,
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356 nedsim->origin_x_offset,
357 nedsim->origin_y_offset,
358 nedsim->cell_size,
359 nedsim->cell_size
360 );
839b757b 361 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc,
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362 nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-1)),
363 nedsim->origin_y_offset,
364 nedsim->cell_size,
365 nedsim->cell_size
366 );
839b757b 367 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc,
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368 nedsim->origin_x_offset,
369 nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 1)),
370 nedsim->cell_size,
371 nedsim->cell_size
372 );
839b757b 373 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc,
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374 nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-1)),
375 nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 1)),
376 nedsim->cell_size,
377 nedsim->cell_size
378 );
379 // ...and then replacing them with filled arcs, forming rounded corners.
380 set_color(nedsim, &color_list[nedsim->color_index].panel_fg);
839b757b 381 XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc,
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382 nedsim->origin_x_offset,
383 nedsim->origin_y_offset,
384 nedsim->cell_size * 2, nedsim->cell_size * 2,
385 180*64, -90*64
386 );
839b757b 387 XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc,
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388 nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-2)),
389 nedsim->origin_y_offset,
390 nedsim->cell_size * 2, nedsim->cell_size * 2,
391 0, 90*64
392 );
839b757b 393 XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc,
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394 nedsim->origin_x_offset,
395 nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 2)),
396 nedsim->cell_size * 2, nedsim->cell_size * 2,
397 180*64, 90*64
398 );
839b757b 399 XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc,
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400 nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-2)),
401 nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 2)),
402 nedsim->cell_size * 2, nedsim->cell_size * 2,
403 0, -90*64
404 );
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405}
406
407// TODO: Explain
408static void
409draw_logo(struct NEDsim * nedsim)
410{
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411 // First draw the two colored boxes that comprise the logo area.
412 set_color(nedsim, &color_list[nedsim->color_index].primary);
413 draw_rect_area(nedsim, LOGO_X_OFFSET, LOGO_Y_OFFSET, LOGO_WIDTH, LOGO_NAME_HEIGHT, True, True, False, False);
414 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
415 draw_rect_area(nedsim, LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, False, True, False, False);
416
417 // Now draw the 'NED' text in the top box.
418 set_color(nedsim, &color_list[nedsim->color_index].text);
419 set_font_size(nedsim, LOGO_NAME_HEIGHT);
420 int text_x_size, text_y_size;
421 get_text_size(nedsim, "NED", &text_x_size, &text_y_size);
422 int local_x_offset = ((LOGO_WIDTH * nedsim->cell_size) - text_x_size) / 2;
423 int local_y_offset = ((LOGO_NAME_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 424 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (LOGO_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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425 ((LOGO_Y_OFFSET+LOGO_NAME_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "NED", 3);
426
427 // And draw the 'subgeniuskitty.com' text in the bottom box.
428 set_font_size(nedsim, LOGO_WEBSITE_HEIGHT);
429 get_text_size(nedsim, "subgeniuskitty.com", &text_x_size, &text_y_size);
430 local_x_offset = ((LOGO_WIDTH * nedsim->cell_size) - text_x_size) / 2;
431 local_y_offset = ((LOGO_WEBSITE_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 432 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (LOGO_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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433 ((LOGO_Y_OFFSET+LOGO_NAME_HEIGHT+LOGO_WEBSITE_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "subgeniuskitty.com", 18);
434}
435
436// TODO: Explain
437static void
438draw_halt(struct NEDsim * nedsim)
439{
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440 // First draw the two colored boxes that comprise the halt area.
441 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
442 draw_rect_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH, HALT_LIGHT_HEIGHT, True, True, False, False);
443 set_color(nedsim, &color_list[nedsim->color_index].secondary);
444 draw_rect_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, False, True, False, False);
445
446 // And finally, draw the label.
447 set_color(nedsim, &color_list[nedsim->color_index].text);
448 int text_x_size, text_y_size;
449 get_text_size(nedsim, "HALT", &text_x_size, &text_y_size);
450 int local_x_offset = ((HALT_WIDTH * nedsim->cell_size) - text_x_size) / 2;
451 int local_y_offset = ((HALT_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 452 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (HALT_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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453 ((HALT_Y_OFFSET+HALT_LIGHT_HEIGHT+HALT_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "HALT", 4);
454}
455
456// TODO: Explain
457static void
458draw_wordline_lights(struct NEDsim * nedsim, uint32_t word, int x, int y)
459{
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460 for (int i = 0; i < WORDLINE_WIDTH; i++) {
461 if (word & (1<<(WORDLINE_WIDTH-1-i))) {
462 set_color(nedsim, &color_list[nedsim->color_index].light_on);
463 } else {
464 set_color(nedsim, &color_list[nedsim->color_index].light_off);
465 }
466 draw_circular_area(nedsim, x+i, y, WORDLINE_HEIGHT);
467 }
468}
469
470// TODO: Explain
471static void
472draw_wordline(struct NEDsim * nedsim, int x, int y)
473{
474 // First, draw a solid box in the primary color over the entire wordline area.
475 set_color(nedsim, &color_list[nedsim->color_index].primary);
476 draw_rect_area(nedsim, x, y, WORDLINE_WIDTH, WORDLINE_HEIGHT, False, True, False, False);
477
478 // Now, draw stripes in the secondary color.
479 int i;
480 for (i = 0; i < (WORDLINE_WIDTH/(2*WORDLINE_BITS_PER_STRIPE)); i++) {
481 set_color(nedsim, &color_list[nedsim->color_index].secondary);
482 draw_rect_area(nedsim, (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y,
483 WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, False, True, False, False);
484 }
485
486 // Finally, draw the lights.
487 draw_wordline_lights(nedsim, 0, x, y);
488}
489
490// TODO: Explain
491static void
492draw_pc(struct NEDsim * nedsim)
493{
84b74595
AT
494 // First draw the two colored boxes that comprise the PC area.
495 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
496 draw_rect_area(nedsim, PC_X_OFFSET, PC_Y_OFFSET, PC_WIDTH, PC_LABEL_HEIGHT, True, True, False, False);
497 draw_wordline(nedsim, PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT);
498
499 // Now draw the label text "PC".
500 set_color(nedsim, &color_list[nedsim->color_index].text);
501 int text_x_size, text_y_size;
502 get_text_size(nedsim, "PC", &text_x_size, &text_y_size);
503 int local_x_offset = ((PC_WIDTH * nedsim->cell_size) - text_x_size) / 2;
504 int local_y_offset = ((PC_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 505 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (PC_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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AT
506 ((PC_Y_OFFSET+PC_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "PC", 2);
507}
508
509// TODO: Explain
510static void
511draw_sc(struct NEDsim * nedsim)
512{
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513 // First draw the two colored boxes that comprise the SC area.
514 set_color(nedsim, &color_list[nedsim->color_index].secondary);
515 draw_rect_area(nedsim, SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True, True, False, False);
516 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
517 draw_rect_area(nedsim, SC_X_OFFSET, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_WIDTH, SC_LIGHT_HEIGHT, False, True, False, False);
518
519 // Now draw the label text "SC".
520 set_color(nedsim, &color_list[nedsim->color_index].text);
521 int text_x_size, text_y_size;
522 get_text_size(nedsim, "SC", &text_x_size, &text_y_size);
523 int local_x_offset = ((SC_WIDTH * nedsim->cell_size) - text_x_size) / 2;
524 int local_y_offset = ((SC_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 525 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (SC_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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526 ((SC_Y_OFFSET+SC_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "SC", 2);
527}
528
529// TODO: Explain
530static void
531draw_psw(struct NEDsim * nedsim)
532{
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533 // First draw the four colored boxes that comprise the two PSW areas.
534 set_color(nedsim, &color_list[nedsim->color_index].secondary);
535 draw_rect_area(nedsim, PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False);
536 set_color(nedsim, &color_list[nedsim->color_index].secondary);
537 draw_rect_area(nedsim, PSW_Z_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False);
538 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
539 draw_rect_area(nedsim, (PSW_N_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False);
540 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
541 draw_rect_area(nedsim, (PSW_Z_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False);
542
543 // Now draw the label text "N".
544 set_color(nedsim, &color_list[nedsim->color_index].text);
545 int text_x_size, text_y_size;
546 get_text_size(nedsim, "N", &text_x_size, &text_y_size);
547 int local_x_offset = ((PSW_LABEL_WIDTH * nedsim->cell_size) - text_x_size) / 2;
548 int local_y_offset = ((PSW_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 549 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (PSW_N_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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550 ((PSW_Y_OFFSET+PSW_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "N", 1);
551
552 // Now draw the label text "Z".
553 set_color(nedsim, &color_list[nedsim->color_index].text);
554 get_text_size(nedsim, "Z", &text_x_size, &text_y_size);
555 local_x_offset = ((PSW_LABEL_WIDTH * nedsim->cell_size) - text_x_size) / 2;
556 local_y_offset = ((PSW_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 557 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (PSW_Z_X_OFFSET * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset),
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558 ((PSW_Y_OFFSET+PSW_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "Z", 1);
559}
560
561// TODO: Explain
562static void
563draw_stack(struct NEDsim * nedsim)
564{
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565 // First draw the two colored boxes that comprise the stack area.
566 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
567 draw_rect_area(nedsim, STACK_X_OFFSET, STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, True, True, False, False);
568 for (int i = 0; i < nedsim->num_data_rows; i++) {
569 draw_wordline(nedsim, STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i);
570 }
571
572 // Now draw the label text "Stack Size:".
573 set_color(nedsim, &color_list[nedsim->color_index].text);
574 int text_x_size, text_y_size;
575 get_text_size(nedsim, "Stack Size:", &text_x_size, &text_y_size);
576 int local_y_offset = ((STACK_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 577 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, ((STACK_X_OFFSET + 1) * nedsim->cell_size + nedsim->origin_x_offset),
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578 ((STACK_Y_OFFSET+STACK_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "Stack Size:", 11);
579}
580
581// TODO: Explain
582static void
583draw_heap(struct NEDsim * nedsim)
584{
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585// TODO: What should I do about this define? I would like to be able to specify the address so I can do things like display the code itself if nothign interesting happens in RAM.
586#define HEAP_START_ADDRESS 0x20000000
587
588 // First draw the two colored boxes that comprise the heap area.
589 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
590 draw_rect_area(nedsim, HEAP_X_OFFSET, HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, True, True, False, False);
591 for (int i = 0; i < nedsim->num_data_rows; i++) {
592 draw_wordline(nedsim, HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i);
593 }
594
595 // Now draw the label text "RAM Base:".
596 set_color(nedsim, &color_list[nedsim->color_index].text);
597 int text_x_size, text_y_size;
598 get_text_size(nedsim, "RAM Base:", &text_x_size, &text_y_size);
599 int local_y_offset = ((HEAP_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 600 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, ((HEAP_X_OFFSET + 1) * nedsim->cell_size + nedsim->origin_x_offset),
84b74595
AT
601 ((HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "RAM Base:", 9);
602
603 // Now draw the address text.
604 set_color(nedsim, &color_list[nedsim->color_index].text);
605 char address[11];
606 snprintf(address, sizeof(address), "0x%08X", HEAP_START_ADDRESS);
607 get_text_size(nedsim, address, &text_x_size, &text_y_size);
608 local_y_offset = ((HEAP_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 609 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, ((HEAP_X_OFFSET + 1 + (HEAP_WIDTH / 2)) * nedsim->cell_size + nedsim->origin_x_offset),
84b74595
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610 ((HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), address, strlen(address));
611}
612
613// TODO: Explain
614static void
615update_display(struct NEDsim * nedsim)
616{
617 // Draw the halt indicator.
618 if (nedsim->nedstate->halted) {
619 set_color(nedsim, &color_list[nedsim->color_index].error_on);
620 } else {
621 set_color(nedsim, &color_list[nedsim->color_index].error_off);
622 }
623 draw_circular_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH);
624
625 // Draw the PSW "N" light.
626 if (nedsim->nedstate->active_thread->psw->negative) {
627 set_color(nedsim, &color_list[nedsim->color_index].light_on);
628 } else {
629 set_color(nedsim, &color_list[nedsim->color_index].light_off);
630 }
631 draw_circular_area(nedsim, PSW_N_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT);
632
633 // Draw the PSW "Z" light.
634 if (nedsim->nedstate->active_thread->psw->zero) {
635 set_color(nedsim, &color_list[nedsim->color_index].light_on);
636 } else {
637 set_color(nedsim, &color_list[nedsim->color_index].light_off);
638 }
639 draw_circular_area(nedsim, PSW_Z_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT);
640
641
642 // Draw the SC.
643 int i;
644 for (i = 0; i < SC_WIDTH; i++) {
645 if ((SC_WIDTH-1-i) == nedsim->nedstate->active_thread->sc) {
646 set_color(nedsim, &color_list[nedsim->color_index].light_on);
647 } else {
648 set_color(nedsim, &color_list[nedsim->color_index].light_off);
649 }
650 draw_circular_area(nedsim, SC_X_OFFSET+i, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_LIGHT_HEIGHT);
651 }
652
653 // Draw the PC.
654 draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->pc, PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT);
655
656 // Draw the stack lights.
657 int64_t top_of_stack = ((int64_t)nedsim->nedstate->active_thread->sp) - 1;
658 for (i = 0; i < nedsim->num_data_rows; i++) {
659 if ((top_of_stack-i) >= 0) {
660 draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->stack[top_of_stack-i], STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i);
661 } else {
662 draw_wordline_lights(nedsim, 0, STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i);
663 }
664 }
665
666 // Draw the stack size in text.
667 set_color(nedsim, &color_list[nedsim->color_index].tertiary);
668 draw_rect_area(nedsim, STACK_X_OFFSET+(STACK_WIDTH/2), STACK_Y_OFFSET, STACK_WIDTH/2, STACK_LABEL_HEIGHT, True, True, False, False);
669 set_color(nedsim, &color_list[nedsim->color_index].text);
670 char stack_size[11];
671 snprintf(stack_size, sizeof(stack_size), "0x%08X", nedsim->nedstate->active_thread->sp);
672 int text_x_size, text_y_size;
673 get_text_size(nedsim, stack_size, &text_x_size, &text_y_size);
674 int local_y_offset = ((STACK_LABEL_HEIGHT * nedsim->cell_size) - text_y_size) / 2;
839b757b 675 XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, ((STACK_X_OFFSET + 1 + (STACK_WIDTH / 2)) * nedsim->cell_size + nedsim->origin_x_offset),
84b74595
AT
676 ((STACK_Y_OFFSET+STACK_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), stack_size, strlen(stack_size));
677
678 // Draw the heap lights.
679 for (i = 0; i < nedsim->num_data_rows; i++) {
680 draw_wordline_lights(nedsim, ram_r_word(nedsim->nedstate, HEAP_START_ADDRESS+(i*BPW)), HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i);
681 }
682}
683
684/* -------------------------------------------------------------------------- */
685/* Screenhack API Functions */
686/* -------------------------------------------------------------------------- */
687
688static Bool
689NEDsim_event(Display * dpy, Window win, void * closure, XEvent * event)
690{
691 return False;
692}
693
694static void
695NEDsim_free(Display * dpy, Window win, void * closure)
696{
84b74595 697 struct NEDsim * nedsim = closure;
d87b1e06
AT
698
699 if (nedsim->nedstate != NULL) {
700 free(nedsim->nedstate->active_thread->psw);
701 free(nedsim->nedstate->active_thread);
702 free(nedsim->nedstate->hack);
703 free(nedsim->nedstate);
704 }
705
706 // TODO: Replace all this with proper code to free everything related to the screensaver itself.
84b74595 707 XFreeGC(nedsim->dpy, nedsim->gc);
839b757b 708 XFreePixmap(nedsim->dpy, nedsim->panel);
84b74595
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709 free(nedsim);
710}
711
712static void *
713NEDsim_init(Display * dpy, Window win)
714{
2c7168ae
AT
715 // =========================================================================
716 // Basic Setup
717 // =========================================================================
718
84b74595 719 struct NEDsim * nedsim;
84b74595
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720
721 nedsim = calloc(1, sizeof(*nedsim));
722 if (!nedsim) {
723 fprintf(stderr, "ERROR: Failed to calloc() for NEDsim struct in NEDsim_init().\n");
724 exit(EXIT_FAILURE);
725 }
726
727 nedsim->dpy = dpy;
728 nedsim->win = win;
729
2c7168ae
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730 XGCValues gcv;
731 nedsim->gc = XCreateGC(nedsim->dpy, nedsim->win, GCForeground, &gcv);
732
733 XWindowAttributes xgwa;
84b74595
AT
734 XGetWindowAttributes(nedsim->dpy, nedsim->win, &xgwa);
735 nedsim->dpy_width = xgwa.width;
736 nedsim->dpy_height = xgwa.height;
737
2c7168ae
AT
738 nedsim->panel = XCreatePixmap(nedsim->dpy, nedsim->win, nedsim->dpy_width, nedsim->dpy_height, xgwa.depth);
739
740 // =========================================================================
741 // Process User Requests
742 // =========================================================================
743
84b74595
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744 nedsim->delay = get_integer_resource(nedsim->dpy, "delay", "Integer");
745 nedsim->delay *= 1000; /* Turn milliseconds into microseconds. */
746
2c7168ae
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747 // If the user did not supply a program for execution, randomly select one
748 // of the included programs.
5923644e
AT
749 char * input_file = get_string_resource(nedsim->dpy, "binary", "String");
750 if (input_file == NULL) {
751 // TODO: Need to include some default programs and randomly select one to load into RAM.
752 nedsim->nedstate = init_simulator("./test.out");
753 } else {
754 nedsim->nedstate = init_simulator(input_file);
755 }
84b74595 756
2c7168ae 757 // If the user did not select a color scheme, select one randomly.
f93fc861
AT
758 nedsim->color_index = get_integer_resource(nedsim->dpy, "color", "Integer");
759 if (nedsim->color_index == -1) {
760 nedsim->color_index = random() % sizeof(color_list)/sizeof(color_list[0]);
761 } else if (nedsim->color_index >= sizeof(color_list)/sizeof(color_list[0])) {
762 fprintf(stderr, "WARNING: Color index out of range.\n");
763 nedsim->color_index = 0;
764 }
84b74595 765
2c7168ae
AT
766 // =========================================================================
767 // Scale Panel To Screen
768 // =========================================================================
84b74595 769
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770 // We desire to make the panel as wide as possible while also making the
771 // cell size an integer pixel size.
772 nedsim->cell_size = nedsim->dpy_width / OVERALL_WIDTH_IN_CELLS;
773 // Cell sizes below about 10 pixels result in unreadable fonts. For now,
774 // we'll use that as our cutoff. It also works well with a 1:10 border:cell
775 // ratio.
84b74595
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776 if (nedsim->cell_size < 10) {
777 nedsim->suitable_display = False;
778 return nedsim;
779 }
2c7168ae
AT
780 // Center the panel horizontally.
781 nedsim->origin_x_offset = (nedsim->dpy_width -
782 (nedsim->cell_size * OVERALL_WIDTH_IN_CELLS)) / 2;
783
784 // The stack and heap displays are variable height. Size them to fit the
785 // display window.
786 int available_space_for_data_rows = nedsim->dpy_height -
787 (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + FOOTER_HEIGHT_IN_CELLS));
84b74595
AT
788 for (int i = 0; ; i++) {
789 if ((nedsim->cell_size * (1 << i)) > available_space_for_data_rows) {
790 nedsim->num_data_rows = (1 << --i);
791 break;
792 }
793 }
2c7168ae 794 // Enforce a minimum vertical size, though '4' is arbitrary.
84b74595
AT
795 if (nedsim->num_data_rows < 4) {
796 nedsim->suitable_display = False;
797 return nedsim;
798 }
2c7168ae
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799 // Center the panel vertically.
800 nedsim->origin_y_offset = (nedsim->dpy_height -
801 (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS))) / 2;
84b74595
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802
803 // Scale border relative to cell_size in a 1:10 relationship.
804 nedsim->border_size = nedsim->cell_size / 10;
805
2c7168ae
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806 // =========================================================================
807 // Draw Initial Panel
808 // =========================================================================
809
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810 draw_panel(nedsim);
811 draw_logo(nedsim);
812 draw_halt(nedsim);
813 draw_pc(nedsim);
814 draw_sc(nedsim);
815 draw_psw(nedsim);
816 draw_stack(nedsim);
817 draw_heap(nedsim);
818
819 nedsim->suitable_display = True;
820
821 return nedsim;
822}
823
824static unsigned long
825NEDsim_draw(Display * dpy, Window win, void * closure)
826{
827 struct NEDsim * nedsim = closure;
828
2c7168ae 829 // Update the panel display buffer.
84b74595
AT
830 if (nedsim->suitable_display) {
831 nedsim->nedstate = run_simulator(nedsim->nedstate);
832 update_display(nedsim);
833 } else {
834 set_color(nedsim, &color_list[nedsim->color_index].error_on);
839b757b 835 XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, 0, 0, nedsim->dpy_width, nedsim->dpy_height);
84b74595
AT
836 }
837
2c7168ae 838 // Copy panel buffer to display window.
839b757b
AT
839 XCopyArea(nedsim->dpy, nedsim->panel, nedsim->win, nedsim->gc, 0, 0, nedsim->dpy_width, nedsim->dpy_height, 0, 0);
840
84b74595
AT
841 return nedsim->delay;
842}
843
844static void
845NEDsim_reshape(Display * dpy, Window win, void * closure, unsigned int w, unsigned int h)
846{
847 struct NEDsim * nedsim = closure;
2c7168ae
AT
848
849 // Only re-initialize the display if it changed size.
84b74595
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850 XWindowAttributes xgwa;
851 XGetWindowAttributes(nedsim->dpy, nedsim->win, &xgwa);
84b74595 852 if (nedsim->dpy_width != xgwa.width || nedsim->dpy_height != xgwa.height) {
2c7168ae
AT
853 // Although we are re-initializing the display, we wish to retain the
854 // in-progress NED simulation. Thus, we retain the NEDstate pointer.
503470d7
AT
855 struct NEDstate * original_nedstate = nedsim->nedstate;
856 nedsim->nedstate = NULL;
857 NEDsim_free(dpy, win, nedsim);
858 struct NEDsim * new_nedsim = NEDsim_init(dpy, win);
859 new_nedsim->nedstate = original_nedstate;
860 closure = new_nedsim;
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861 }
862}
863
864static const char * NEDsim_defaults[] = {
865 "*delay: 250",
f93fc861 866 "*color: -1",
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867 0
868};
869
870static XrmOptionDescRec NEDsim_options[] = {
871 { "-delay", ".delay", XrmoptionSepArg, 0 },
5923644e 872 { "-binary", ".binary", XrmoptionSepArg, 0 },
f93fc861 873 { "-color", ".color", XrmoptionSepArg, 0 },
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874 { 0, 0, 0, 0 }
875};
876
877XSCREENSAVER_MODULE ("Blinken-lights simulator for NED1 CPU architecture.", NEDsim)