SCCS-vsn: games/rogue/inventory.c 5.2
-static char sccsid[] = "@(#)inventory.c 5.1 (Berkeley) %G%";
+static char sccsid[] = "@(#)inventory.c 5.2 (Berkeley) %G%";
#endif /* not lint */
#include "rogue.h"
#endif /* not lint */
#include "rogue.h"
'b', "b down & left",
'c', "c call object",
'n', "n down & right",
'b', "b down & left",
'c', "c call object",
'n', "n down & right",
- '300', "<SHIFT><dir>: run that way",
+ NULL, "<SHIFT><dir>: run that way",
')', ") print current weapon",
')', ") print current weapon",
- '300', "<CTRL><dir>: run till adjacent",
+ NULL, "<CTRL><dir>: run till adjacent",
']', "] print current armor",
'f', "f<dir> fight till death or near death",
'=', "= print current rings",
']', "] print current armor",
'f', "f<dir> fight till death or near death",
'=', "= print current rings",