# This test suite is based on games against the program Viking by
loadsgf games/viking1.sgf 15
loadsgf games/viking1.sgf 23
loadsgf games/viking1.sgf 65
loadsgf games/viking1.sgf 135
loadsgf games/viking1.sgf 187
loadsgf games/viking1.sgf 189
# Locally S5 is the only move.
loadsgf games/viking3.sgf 79
7 restricted_genmove white T8 T7 S7 R7 T6 T5 S5 T4 T3 T2 T1 S1
# A1 is of course inferior to B3
loadsgf games/viking3.sgf 93
8 restricted_genmove white B3 A1
# The position cries out for a move at J13.
loadsgf games/viking3.sgf 103
# K15 leaves too many cutting points.
loadsgf games/viking3.sgf 113
# G19 is a very odd move.
loadsgf games/viking3.sgf 113
11 restricted_genmove white G19 J17
loadsgf games/viking3.sgf 137
# J9 is an overplay since it can be cut off.
# J10 is not much better either, as black can cut J10/K11 off with M11.
# This is a non-transitivity connection problem.
# L10 looks best, but anything repairing the connection K11/N9 should
loadsgf games/viking3.sgf 213